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2021-06-26
fanzhen0019's real to me map is absolutely amazing when it comes to song expression btw
part of the reason most high diffs uninterest me is because the mapper prioritizes using certain structures over choosing structures that follow the song
sure it's rankable but you could give your map more personality for the song you're mapping
btw I am also uninterested in low diffs that do the same thing not just high diffs
https://osu.ppy.sh/beatmapsets/1420775#osu/2926504 example of a map where I believe top diff is cool but the normal is uninteresting
when it comes to the ranking process however, "top diff is the only diff that matters"
BNs are more flexible for a mapper's low diffs because traditionally the top diff can be seen as "their prized work"
some mappers however do put in effort towards their low diffs similar to their high diffs (another sonnyc praise here)
song expression aside this normal diff ignores pretty much every mapping technique you could use in order to map it faster I guess
the mapper knows how to use more creative ideas but it's possible that they don't understand the amount of freedom low diffs provide
playable for sure, but not something I'd look to for inspiration or anything
scub's normal diff for https://osu.ppy.sh/beatmapsets/1263883#osu/2895234 demonstrates more mapping expertise when it comes to low diffs
even though from a player pov the 1st one is probably easier to full mod, the 2nd one involves more mapping techniques
a long time ago when low diffs were taken more seriously you'd end up with unique maps like https://osu.ppy.sh/beatmapsets/46574#osu/144935
would never see something like this in most new low diffs (gotta spam 1/2 stacks for rhythm instead)
back then modders actually cared about improving maps as well (offering suggestions like slider art etc)
professionalbox is another mapper I believe that puts in effort for low diffs
https://osu.ppy.sh/beatmapsets/663519#osu/1427088
https://osu.ppy.sh/beatmapsets/523558#osu/1172552
just 2 examples
and of course halfslashed also makes high quality low diffs (even if they're not so great for full mod)
https://osu.ppy.sh/beatmapsets/412140#osu/1002309 another example of high quality low diff mapping (this time from okoratu)