Connections
2021-11-04
https://osu.ppy.sh/beatmapsets/1618962#osu/3305585 thought this set was interesting it's a meme song though lol
this is a good example of connections theory in action and I think a lot of newer maps end up looking like this
would be another example with different slider shapes
if you recall halgoh is one of the main people of connections theory and made https://osu.ppy.sh/beatmapsets/1598664#osu/3265082 which is in a similar style to the maps above
I think the main way to execute connections theory successfully is to 1. use diverse slider shapes and 2. overlap large sliders in different directions
blankets are also important, here's another one of halgoh's maps
sliders like this are super common in this style
etc
remember you can use mapping tools to copy any slider you want and it'll automatically make it the correct timing for any song you wanna map
dunno if halgoh does it by hand but you don't have to make every slider by hand if mapping tools helps you map faster with a library of nice-looking sliders
putting a long slider between 2 other sliders is extremely common in connections theory (note the slider shape of 2), map is https://osu.ppy.sh/beatmapsets/1288865#osu/2675678
usually these maps are slider-heavy since all the sliders are supposed to feel connected
is another example of overlapping large sliders in different directions
I highlighted more objects so you can see what this mapper is doing with the structure of everything around here but the biggest thing is 1 and 6 (in the olc school of thought this is the "focal element" of this part of the map)
etc