Mentorship

Here are all of my mentorship discussions, starting from 2019. Note that these discussions are informal in nature. If you are interested in becoming a mentee, read my mentoring page. If you want a more streamlined learning process, check out my guides.



Creativity

2021-06-29

currently a heated debate in the mentorship discord about how to score creativity

the idea is that if you follow all mapping concepts then your map demonstrates mapping expertise but does that mean it lacks creativity?

the issue I have with some maps is that they play so perfectly that u know what 2 expect

but with older maps the contrast was more and there were defining moments in the map

halfslashed agrees with this idea btw, older maps generally contrast phrases of the song more than newer ones (which focus more on a uniform playing experience)

recall that this uniformness is ideal for tournament maps and a lot of mappers are also tournament mappers, so this could explain their natural tendency to avoid e.g. drastic changes in difficulty for song emphasis

some people believe that if you're making maps specifically for tournaments then they aren't real maps since they're not expressive enough / lack full creative freedom / etc

the quirkiness of some older maps is part of the reason why people play them (freedom dive, kirby mix, etc)

if they were remapped in 2021 following all the concepts we use today, would players still consider those maps special in terms of the map itself? or just unique in terms of song/difficulty?

some mappers think creativity shouldn't exist in mapping contests

others think it's necessary to differentiate the safe maps from the ones that deviate from traditional norms

maybe mappers get offended when other mappers call their map generic in the creativity section

you could like mapping a certain way that just became so popular that it's now a generic style, for example


currently listening to the full version of an anime song and it's pretty generic in terms of creativity but I guess it shows expertise? lol

guess this song could make for a good tournament map since it's so consistent

don't think I'll map it though since nothing stands out enough to have defining parts in a beatmap


2021-07-06

generally think there's a difference between mappers that copy the patterns they see in order to make something rankable and mappers that create their own patterns based on theoretical knowledge of mapping

let's call the former type a mappers and the latter type b mappers

knowledge in creative problem solving

pretty sure I shared this before but I think it's important

some mentors make their mentees map just like them (since that's how they wanna map I guess lol)

mainly referring to the mentors that specialize in a certain category of maps commonly associated with rewarding the so-called "performance points"

anyway the point is halfslashed didn't teach me how to map just taught me some theories of mapping (how you actually map is up to you)

Creative problem solving requires (1) vast expert knowledge of high stability, and (2) rich new knowledge of high retrievability. Vast stable knowledge makes it easy to solve algorithmic problems. Those problems can be solved at low energy expenditure with the help of fast thinking. Problems that require "thinking out of the box" rely on creativity, i.e. association of remote ideas.

from the fast thinking page I talked about some time ago (hopefully everyone here remembers lol) https://supermemo.guru/wiki/Fast_thinking

so the stable knowledge would be stuff u know u need to do while mapping

and since u know u need to do those things u can think fast about them since u're not questioning whether or not u can or should do something

I believe that restricting yourself in some way (e.g. symmetry only, tourney map) limits the amount of creativity you can achieve if you didn't have that restriction

of course such a restriction can also force you to make more creative decisions, I suppose it depends on the song and feel of the map itself

Problems that require "thinking out of the box" rely on creativity, i.e. association of remote ideas.

if u only know how to map a certain way then it will be more difficult to associate remote ideas since u don't have them

but if u understand how maps work then u can use that while mapping to make basically anything u want

the less time u need to think about whether something is good or not the more time u can actually be creative with what u're making

Short

2021-06-27

could map something short as motivation

I've been mapping a lot of short stuff recently since it lets me experiment and map faster

still like full version songs but they take longer to map (have a few sets I need to finish that r 4 minutes each lol)

one upside of the spread rules not applying for longer stuff is that you can make harder low diffs

basically low diffs for pro players

Fast

2021-06-26

some maps feel like fast food where the mapper just mapped something playable with no issues and called it a day

although you can eat rank fast food, maybe you want to push something a little more involved than that

Expertise

2021-06-26

https://osu.ppy.sh/beatmapsets/1501472#osu/3076552 looking at the mbc may winner pretty cool and all default hitsounds except normal-hitclap

looking at zev's entry (#7, mapper of https://osu.ppy.sh/beatmapsets/696648#osu/1713392) I can see why it didn't win but it's still kinda cool

for these contests you have to choose a mapping style that enables you to show the most mapping expertise

zev's entry is simplistic in nature compared to DeviousPanda's

side note: this could be why some mappers like andrea that are capable of producing rankable maps don't participate in contests

just using andrea as an example, although the general idea is mappers that are capable of producing rankable content but know that their mapping style won't score high in contests


2021-06-27

have I mentioned fanzhen's map today btw? gonna mention it again anyway since I think it's one of the best maps to reference when it comes to mapping concepts

although I like flux3on's mapping style, the symmetry restriction prevents certain parts of the song from being expressed as well as they could (see https://osu.ppy.sh/beatmapsets/1401708#osu/2891558, fanzhen's map doesn't have this restriction)

both are rankable and demonstrate a high knowledge of mapping, the way fanzhen mapped it just demonstrates more mapping expertise


2021-06-28

disappointed that generic high diffs placed higher than me in MSS but they do demonstrate more mapping expertise than I did (I believe I followed the song more closely however)

I assume the judges and the mappers making the generic maps don't know japanese so that could be part of the reason why cool lyrics go unexpressed

my diff was also on the lower side in terms of sr since I wanted to map something I could play (and since higher sr leaves less room for error, it tends to demonstrate more mapping expertise)

some of these maps are pretty good so I don't mind losing to them

for my map I could've remapped the beginning and I also had a snapping error (didn't hitsound either rip)

thought I was improving my mapping speed but these mappers can map way faster than me

Top

2021-06-26

fanzhen0019's real to me map is absolutely amazing when it comes to song expression btw

part of the reason most high diffs uninterest me is because the mapper prioritizes using certain structures over choosing structures that follow the song

sure it's rankable but you could give your map more personality for the song you're mapping


btw I am also uninterested in low diffs that do the same thing not just high diffs

https://osu.ppy.sh/beatmapsets/1420775#osu/2926504 example of a map where I believe top diff is cool but the normal is uninteresting

when it comes to the ranking process however, "top diff is the only diff that matters"

BNs are more flexible for a mapper's low diffs because traditionally the top diff can be seen as "their prized work"

some mappers however do put in effort towards their low diffs similar to their high diffs (another sonnyc praise here)

song expression aside this normal diff ignores pretty much every mapping technique you could use in order to map it faster I guess

the mapper knows how to use more creative ideas but it's possible that they don't understand the amount of freedom low diffs provide

playable for sure, but not something I'd look to for inspiration or anything


scub's normal diff for https://osu.ppy.sh/beatmapsets/1263883#osu/2895234 demonstrates more mapping expertise when it comes to low diffs

even though from a player pov the 1st one is probably easier to full mod, the 2nd one involves more mapping techniques

a long time ago when low diffs were taken more seriously you'd end up with unique maps like https://osu.ppy.sh/beatmapsets/46574#osu/144935

would never see something like this in most new low diffs (gotta spam 1/2 stacks for rhythm instead)

courage to tell a lie normal

back then modders actually cared about improving maps as well (offering suggestions like slider art etc)


professionalbox is another mapper I believe that puts in effort for low diffs

https://osu.ppy.sh/beatmapsets/663519#osu/1427088

https://osu.ppy.sh/beatmapsets/523558#osu/1172552

just 2 examples

and of course halfslashed also makes high quality low diffs (even if they're not so great for full mod)

https://osu.ppy.sh/beatmapsets/412140#osu/1002309 another example of high quality low diff mapping (this time from okoratu)

Could

2021-06-23

once you become skilled enough at mapping, you may think of several different ways to map something and consider the pros/cons of each, i.e. "I could map it like this, but can I do something better instead?" where what you "could" map would be a perfectly valid and rankable map, although you may want to push boundaries instead

in contrast the sets I linked earlier of the new mappers looked like they were following a youtube formula or something

once you become skilled enough at mapping you may also become a bit lazy and map perfectly rankable low diffs even though you know you ignored other mapping ideas so you could map it faster